Unlucky Luckie

Thumbnail of Astro arches.

Unlucky Luckie is a challenging platformer game developed in just 10 days for GBJAM 13.

The goal of the jam was to create a game from scratch, inspired by Game Boy classics, using only four colors on screen and following the secondary theme: Unlucky.

🏆​ The game was rated best in the “Second Theme Performance” category! 🏆​

Key Features:

  • Retro aesthetic inspired by Game Boy.

  • Mechanics focused on avoiding unlucky events.

  • Simple controls with a challenging gameplay style.

🎮​ Unlucky Luckie – Game Synopsis::

Have you ever felt like bad luck follows you everywhere? Like you’re the unluckiest person in the world?

Relax… there’s someone worse: Luckie.

Luckie is just like you, but cursed with endless misfortune. The whole world seems to conspire against him: black cats cross his path, mirrors seem eager to shatter in his hands, stairs always block his way, and the number 13 appears where he least expects it.

Your mission: help Luckie survive an entire week without ending up in the hospital. It won’t be easy: the game will test your patience, frustrate you, and may even drive you crazy… but isn’t that the true essence of bad luck?

Can you guide Luckie safely through the city, avoiding all the mishaps lurking around every corner? Or will you too fall victim to bad luck?

👨🏻‍💻​ Rol:

Fully developed solo, handling every aspect:

  • Art and animation (Pixelorama)

  • Level design

  • Programming (Unity + C#)

  • Music and sound effects (BeepBox, JSFXR)

💡 Technologies used

  • Unity
  • C#
  • Visual Studio
  • Photoshop

🌐 Result

🕹️​ Play the game here

👉 GitHub repository

Contact

gonzapm7@gmail.com