Brokentooth Riders

Brokentooth Riders is my first university project, developed alongside three classmates. We created Brokentooth Riders, a 2D side-scrolling game built in Unity, combining shooting and platforming mechanics. Players explore a post-apocalyptic world full of dangers, facing enemies and overcoming challenges while progressing through various levels.
Developed in the Unity, game engine using C#.
💡 Technologies used
- Unity
- C#
- Visual Studio
- Photoshop
- DaVinci Resolve
- Slack