Video Game Developer with knowledge in animation, and I am passionate about audiovisual projects. I have experience in creating interactive entertainment products and developing specialized tools for video games.
Platformer game created for GBJam 13, developed entirely solo, building every detail from scratch: art, music, programming, and design. Rated best in the “Second Theme Performance” category.🏆
Audio accessibility tool for Unity developers
Educational game in Unity that helps children with dyslexia differentiate between the letters B and D through interactive levels and typographic enemies.
2D game in Unity featuring shooting and platforming, set in a post-apocalyptic world full of challenges.
Turn-based strategy game with tactical combat, developed in Visual Studio using the SDL2 library.
Creation of a custom game engine developed from scratch, with which we created two small games: Mood and Gshift.
Virtual environments created in Unity and Unreal Engine
Development of two educational games using Unity: one designed to teach about El Retiro Park and another to guide new students at the Faculty of Computer Science, Complutense University of Madrid.
Reimplementation of the game Mazes & More, developed as a cross-platform application for PC and Android.
Recreation of the iconic video game Out Run, developed from scratch for PC and PS4.
Recreation of the iconic video game Wolfenstein 3D, developed from scratch for PC and PS4.
Set of animations and assets created for my game Unlucky Luckie
3D animation created in Blender, inspired by the famous Pixar lamp.
3D animation created in Blender for a first-person shooter video game.
2D animation short about a boy trying to retrieve his stuck ball, causing funny and chaotic problems.
Stop-motion animation for a commercial promoting a toy car from a fictional brand called ImagineWheels.
2D animation of a sleepwalking character walking cycle
gonzapm7@gmail.com