Available to work

Gonzalo Pérez Martín 🕹️​

Video Game Developer with knowledge in animation, and I am passionate about audiovisual projects. I have experience in creating interactive entertainment products and developing specialized tools for video games.

Computer Skills

Projects

Here you will find a selection of projects I have worked on, including video game development, specialized tools for their creation, a custom engine and animations produced using various techniques.

View of two website interfaces with modern and dark design. The first screen shows the title 'Behind the Code' with a rocket and dark background, explaining the origin of a community software project. The second screen presents a platform for finding speakers, with an attractive design, expert photos, and a prominent search button.

Academic Background

  1. Degree in Video Game Development

    Universidad Complutense de Madrid

    Software Application Developer. Entertainment Project Engineer. Management of Interactive Digital Projects. Knowledge of data types and structures best suited for problem-solving. Proficient in techniques and tools for artistic expression and representation.
  2. 3D Animation Course: From Idea to Commercialization

    Instituto RTVE

    Solid understanding of the fundamental principles, styles, and techniques of animation. Development of animation projects from scratch using stop motion, 2D, and 3D techniques.

Work Experience

  1. Software Development Engineer

    Custos Mobile

    C/C++ Programmer. Development of solutions for EFT-POS and Payment Systems.

Video Game Projects

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Unlucky Luckie

Platformer game created for GBJam 13, developed entirely solo, building every detail from scratch: art, music, programming, and design. Rated best in the “Second Theme Performance” category.🏆​

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Accesible Audio Toolkit

Audio accessibility tool for Unity developers

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Arcanum School

Educational game in Unity that helps children with dyslexia differentiate between the letters B and D through interactive levels and typographic enemies.

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Brokentooth Riders

2D game in Unity featuring shooting and platforming, set in a post-apocalyptic world full of challenges.

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The Fall of Drakhtar

Turn-based strategy game with tactical combat, developed in Visual Studio using the SDL2 library.

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Custom Game Engine

Creation of a custom game engine developed from scratch, with which we created two small games: Mood and Gshift.

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Virtual Environments

Virtual environments created in Unity and Unreal Engine

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Serious Games

Development of two educational games using Unity: one designed to teach about El Retiro Park and another to guide new students at the Faculty of Computer Science, Complutense University of Madrid.

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Mazes & More

Reimplementation of the game Mazes & More, developed as a cross-platform application for PC and Android.

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Out Run

Recreation of the iconic video game Out Run, developed from scratch for PC and PS4.

Wolfenstein 3D

Recreation of the iconic video game Wolfenstein 3D, developed from scratch for PC and PS4.

Contact

gonzapm7@gmail.com